May 5, 2026Edition № 35
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Polymarket·Esports

LoL: Dplus KIA vs Nongshim Red Force (BO3) - Esports World Cup Korea Qualifier Playoffs

Current top probability

100%

Match Winner

All outcomes

  • Match Winner
    >99%
  • Game 1 Winner
    >99%
  • Game 2 Winner
    >99%
  • Game Handicap: DK (-1.5) vs Nongshim Red Force (+1.5)
    >99%
  • Any Player Quadra Kill
    51%
  • Any Player Quadra Kill
    51%
  • Odd/Even Total Kills
    51%
  • Both Teams Slay a Dragon
    50%
  • Both Teams Destroy Inhibitors
    50%
  • Any Player Quadra Kill
    50%
  • Any Player Penta Kill
    50%
  • Odd/Even Total Kills
    50%
  • Both Teams Slay Baron Nashor
    50%
  • Both Teams Slay a Dragon
    50%
  • Both Teams Destroy Inhibitors
    50%
  • Any Player Penta Kill
    50%
  • Odd/Even Total Kills
    50%
  • Both Teams Slay Baron Nashor
    50%
  • Both Teams Slay a Dragon
    50%
  • Both Teams Destroy Inhibitors
    50%
  • Any Player Penta Kill
    50%
  • First Blood in Game 1?
    50%
  • First Blood in Game 2?
    50%
  • Both Teams Slay Baron Nashor
    48%
  • O/U 2.5 Games
    <1%

Probability over time

0%25%50%75%100%11:02 AM12:11 PM
Game 1 Winner probability over 2 snapshots+0.0pp

About this market

This market refers to the LoL Upper bracket quarterfinal 2 match between Dplus KIA and Nongshim Red Force in the Esports World Cup Korea Qualifier Playoffs, initially scheduled for May 4 at 7:00AM ET. This market will resolve to "Dplus KIA" if Dplus KIA win the match against Nongshim Red Force. This market will resolve to "Nongshim Red Force" if Nongshim Red Force win the match against Dplus KIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.